![]() ![]() On the other hand Elika gains new powers which open up new areas of the game for you to cleanse. Over the course of the game, the Prince does not gain new powers or weapons. There is a button to use the Prince’s gauntlet, a button for his sword, a button for acrobatics and platforming, and a button to use Elika. The controls are the same whether you are in combat or not. Elika will always be there to help and along with the Prince can pull off some pretty awesome-looking combos. Instead of having a bunch of grunt enemies attack you, all of the battles are one-on-one which gives it a more cincematic feel for each battle. Warrior Within changed that, but the combat in the newest installment of the series feels more satisfying. In Prince of Persia: The Sands of Time back from 2003, the game was all about platforming and not so much about the combat. Prince of Persia has always been all about platforming from one place to another and not as much about combat. The visuals, while not always technically sound (there are some framerate issues), never fail to be absolutely beautiful. The Prince (even though he is not much of one) along with his companion Elika are both cel-shaded as well and look fantastic. The enemies are dark and sinister and look unique to other villains. Each environment is beautifully rendered in their corruption stage and their eventual cleansed stage. Ubisoft brillantly uses cel-shaded graphics to really make the game visuals stand-out. The first thing most people will notice about the new Prince of Persia is its unique art style. That leads us to right now where Ubisoft has restarted the franchise once again with a new prince, a new story, and a new world in the aptly titled Prince of Persia. All of them were a critical and financial success. Fourteen years later in 2003, Ubisoft picked up the rights and revitalized the franchise with a trilogy of new games: Prince of Persia: The Sands of Time, Prince of Persia: Warrior Within, and Prince of Persia: The Two Thrones. The original Prince of Persia came out in 1989 from Jordan Mechner. ![]()
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